`
- `` — main Pelican head, body, cycler circles, stick-string connector (R, L) for basket, floating star/fish items, tail feathers, wings
*Frame 1 - Head:
- Bike:
(head spokes, body-pole, pole body, motion spoke-type)
- Bike, Pelican:
- Sea fish tail:
- Frame 2 - Left wing:
- Frame 3 - Tail star:
- Pelican beak:
- Bike body:
- Right wing:
- Frame 4 - Pelican head /bird-eyes/ (curve):
- Cycle bird (wings), fish/bird wheels:
- Bird /pelican tail:
- Frame 5 - Bike /bird wheel:
- Right wing:
- Bird body wheel:
- Frame 6 - Pelican left-wing:
- Bicycle fender:
- Overall, the bike is fully static, safe, seen from afar... but whatever, this is the start, the key part of the scene — anyway, a standard Pelican, with the bike frame coming next — that is, the rough bike frame is the same, so the bird's wheels remain untouched, facing left. *circles around* (otherwise, if a cyclist appears — left or right, say, with waving hands or motion effect, or bird-human hybrid, then the tail must point in their respective directions!) *circles around again* "let's see how the cyclist and the Pelican are related to each other... that is, in our Pelican. By default, they are facing left, unless we add a wider body-cycler or a rider-Pelican in motion
a pelican riding a bicycle
MiniMax: MiniMax M2-her
·
19s
Jul 24, 2026 · @pelo