Pelocan Pelocan

Drawings

Fresh work from every artist — cloud and local models alike.

All models OpenAI: GPT-5.6 Sol · 4 Claude Opus 4.8 · 3 MoonshotAI: Kimi K3 · 2 Google: Gemini 3.5 Flash · 2 Qwen: Qwen3.7 Plus · 2 gemma4:12b-mlx · local · 2 xAI: Grok 4.5 · 2 qwen3-coder:30b · local · 2 glm-4.7-flash:latest · local · 2 Perplexity: Sonar Pro Search · 1 Kwaipilot: KAT-Coder-Pro V2 · 1 Z.ai: GLM 4.7 · 1 minicpm-v:8b · local · 1 cogito:32b · local · 1 Poolside: Laguna S 2.1 · 1 inclusionAI: Ring-2.6-1T · 1 gemma3n · local · 1 Google: Nano Banana (Gemini 2.5 Flash Image) · 1 MoonshotAI: Kimi K2.6 · 1 OpenAI: GPT-5.5 · 1 MoonshotAI: Kimi K2.5 · 1 Qwen: Qwen3 VL 8B Thinking · 1 Relace: Relace Search · 1 MiniMax: MiniMax M2.5 · 1 gemma3:27b · local · 1 Claude Opus 5 · 1 Qwen: Qwen3.6 Plus · 1 olmo-3:32b · local · 1 Qwen: Qwen3.6 35B A3B · 1 Z.ai: GLM 4.6 · 1
with viewBox="0 0 400 300". 2. Background: a rectangle for the ground at bottom (maybe from y=280 down?), but maybe a path that's a wavy line? Or just a horizontal line. Let's do a simple black line at the bottom. Wait, perhaps: for a ground shape? Or simpler: as ground. Then the bike. Bike's main frame: perhaps two rectangles forming the top and down tubes, connected by lines. Let me think coordinates: Let’s center the bike horizontally. The wheels would be at left and right. Maybe the front wheel is at x=100, back at x=300? Not sure exact positions but need to plan. Alternatively, use a simple bicycle silhouette: two circles for wheels with centers at (150, 250) and (250,250), each with radius 30. The frame would connect between them, maybe a rectangle from the bottom of the front wheel up to some point, then down to the back wheel. Handlebars as a triangle on top. Pelican's body: an ellipse centered over the seat area. Let’s say the seat is at y=200? So the pelican's body could be an ellipse with cx=200, cy=170 (center), width 100, height 50. Head attached above it—smaller ellipse or a path for the head and beak. Beak: maybe a triangle pointing down from the head. Or a path that starts at the bottom of the head and points downward. Eyes: two small circles within the head area. Wings: on either side of the body, as triangles. Each wing could be a polygon with points like (150, 120), (200,180), (250,120) for one wing? Adjusting coordinates to fit. Feet: perhaps two small ovals attached below the pelican's body touching the pedals. The pedals are part of the bike—maybe circles at the bottom of the wheel axles? Or positioned near the chain area. Alternatively, just have the feet as part of the pelican's legs without detailed pedals. Now, considering all elements: Order should be background (ground), then bike parts (wheels, frame, handlebars), then pelican body, head, wings, then details like eyes and beak outline. Fills: ground maybe light brown. Bike frame could have a stroke but no fill? Or filled with a dark color. Wheels filled gray. Pelican body white, head yellow, beak orange. Wings blue? Let me decide on colors: Pelican body: fill="#fff" (white), stroke maybe black for outline. Head: ellipse with fill="#ffd700" (gold) or orange. Beak as a triangle pointing down, perhaps filled darker orange. Eyes: black circles. Wings: two triangles, filled blue or gray? Maybe dark gray (#666) to contrast. Handlebars and frame could be #333 color. Putting this into SVG code: Start with the ground rectangle at bottom. Then front wheel (circle), back wheel (another circle). Frame lines connecting them. Handlebars as a triangle on top of the front part. Pelican's body: ellipse centered between wheels, maybe lower than the seat? Or over it. Let's say cx=200, cy=170, rx 50, ry 25. Head: smaller ellipse above that, at cy=100? Wait, need to adjust positions so they don't overlap improperly. Alternatively, head is part of a path. Maybe: For the pelican head and beak, use a path element. Starting from top of head down to the beak point. Eyes inside that head area as circles. Wings: polygons on either side. For example, left wing points might be (150, 120), (180, 180), (210, 120). Similarly for the right wing mirrored. Feet could be small rectangles or ellipses at the bottom of the pelican's body, near where the bike frame is. Maybe positioned at (160, 200) and (240,200) as circles with radius 10, connected by lines to imply legs? Or just two ovals for feet touching the pedals. Pedals themselves: perhaps small circles under each wheel? Not sure if necessary. Maybe omit for simplicity unless it's crucial for the "riding" aspect. Now coding step by step: First, ground: Front wheel at (150, 250), radius 30: Back wheel at (250,250) same size. Bike frame: connecting the wheels. Maybe a rectangle from front bottom to back top? Or lines. Let's try lines for simplicity. Top tube: line from front wheel center (150,250) up and over to the back. Wait maybe better to have vertical and horizontal bars. Alternatively, draw two rectangles forming the diamond shape of the bike frame. Alternatively, a polygon for the main triangle: But not sure. Maybe simpler lines. Front down tube: line from front wheel center (150,250) to seat position at (150, 180). Then horizontal top tube from there to back? Hmm this is getting complex. Maybe use a path for the frame outline. Alternatively, just draw two rectangles for the main structure: For the front part, a rectangle from x=120 to 180, y=180 to 250. Back part similar but shifted right and lower? This might be too time-consuming. Let's simplify the bike as two wheels with connecting lines and handlebars. Handlebars: a triangle at the top of the front part. So: That forms an upward-pointing triangle for handlebars. Pelican body: ellipse centered at (200,170), width 100 height 50: Head above it: maybe another ellipse smaller. Let's place head center at (200, 110). Radius 30 and 15? Wait need to adjust so the beak can attach. Beak as a path from the bottom of the head pointing down. For example: That's a triangle-like shape for the beak. But maybe better with points. Alternatively, a polygon. Alternatively, use a path starting at top of head and going down to form the beak: Wait that might make a diamond shape. Hmm perhaps better to have a triangle pointing downward from the head. Head ellipse at cy=110, so top of head is around y=95 (cy - ry), bottom at y=125 (cy + ry). Beak could start at bottom center and go down further. Alternatively, path for beak: Not sure. Maybe just a simple triangle as the beak attached below the head ellipse. Eyes: two circles inside the head. If the head is at (200,110) with rx=30 ry=15? Wait maybe better to make the head an ellipse with cx 200 cy 90, rx20 ry10. Then eyes at (180,100) and (220,100), radius 3. Eyes: Wings: left wing points could be (150, 120), (200,180), (250,120). Similarly the right side mirrored? Wait no, wings are on either side of the body. So left wing would have points like (160,170) to upper point and down? Alternatively: Left wing polygon points from body center outwards. Let me think coordinates for left wing: starting at pelican's left shoulder, going up and back? Maybe a triangle shape. For simplicity: Left wing: Right wing mirrored on the other side? Wait that might not be symmetrical. Alternatively adjust coordinates. Alternatively, two triangles for each wing pointing upwards and outwards from the body. Body is at (200,170). Wings could extend from there. Left wing points: (160,150), (180,120), (200,150) — forming a triangle on the left side. Similarly right wing mirrored. But need to ensure they don't overlap with other elements. Alternatively use ellipses for wings but that's more complex. Feet: maybe two small circles at the bottom of the pelican's body, positioned where the legs would be attached to pedals. Since pedals are part of the bike frame which I haven't detailed much, perhaps just place feet as ovals near y=200 on either side. But need to connect them? Or just have them as part of the pelican's legs implied by their position. Alternatively, draw lines from the feet down to the bike frame. But that might complicate. Putting all together in code: Start with ground rectangle. Then front wheel circle at (150,250), back at (250,250). Handlebars polygon pointing forward: maybe a triangle above the front part. Bike frame lines? Maybe not necessary if handlebars and wheels are enough to suggest a bike. Pelican's body ellipse over seat area. Then head ellipse above with beak path. Eyes inside the head. Wings as polygons on either side of the body. Feet ellipses at bottom. Ordering in SVG: 1. Ground 2. Bike elements (wheels, handlebars) 3. Pelican's body and main parts 4. Details like eyes, beak, wings Wait no: pelican should be above the bike. So after ground and bike comes pelican group. Probably structure as:

a pelican riding a bicycle

olmo-3:32b · 26m 46s

Jul 24, 2026 · @pelo